In about 13 hours I will be getting on a plane for Seattle, Washington in order to attend the Penny Arcade Expo (PAX) Prime convention. I like PAX. I am happy to be going. I am especially happy to be going this year as a "free agent," unencumbered with any actual work to do, which means I basically get to be a "fan" like everyone else, and look at and play games as I like. It's practically a vacation. Well, it would be a vacation if I had a job. But since I don't, I guess it's just....more days without work.
Huh. That's kinda depressing.
Err...anyway! Yeah. I just wanted to update my schedule here for friends, stalkers, and the like, in light of the Brodeo reunion cancellation (*sadface*). I'm showing up on a couple other panels now instead, so if you simply can't get enough of me (and, hey, I don't blame you! I can't get enough of me either!) I am providing you with this handy reference sheet. Please feel free to share this, post on bathroom walls, whatever. My bodyguards will keep you rabble away anyway.
Here's the new schedule:
Friday, 2:30 PM - 3:30 PM, Pegasus Theatre
1UP Alumni Impromptu Reunion
We spend a good deal of time sitting around drinking and remembering the good old days of 1UP (you know, way back in the mid-'00s?). A last minute cancellation opened up an hour in the panel schedule and we're ready to fill it...with beer and good times. We're inviting all of PAX to join us for a loving walk down memory lane. Cheers!
Panelists include: Jane Pinckard, Che Chou, Ryan O'Donnell, Andrew Pfister, Patrick Klepek, Karen Chu, Jeff Green, Garnett Lee, Cesar Quintero, Jason Bertrand, and maybe more!
Friday, 8:30 PM - 10:00 PM, Pegasus Theatre
Giant Bombcast Live!
I'll be joining the Bombcast dewds at *some* point for a special lil' segment along with my old pal Gary Whitta and one other GAMING INDUSTRY LUMINARY. This will either be great or a fucking nightmare.
Err, I guess the rest of my schedule hasn't changed. There's this one:
Saturday, 8:00 PM - 9:00 PM, Serpent Theatre
Twittering for the Man: Social Media & Game Publishers
Community managers have long been an asset to game developers -- but spokesgeeks for publishers? That's a fairly new one. Some of the biggest publishers are building direct lines of communication to their biggest fans and harshest critics, so GamePro�s editor-in-chief John Davison will ask some of the most well-known architects -- Microsoft's Larry "Major Nelson" Hryb, Activision's Dan "OneOfSwords" Amrich, EA's Jeff "Greenspeak" Green, and Sony's Jeff "JeffPS" Rubenstein -- to explain their unusual roles, carefully balanced between the fans and The Man. How much freedom do they have under a corporate umbrella? How much are they making it up as they go along? And how come none of them seem to do their jobs the same way? Their answers will Twitter your Facebook off. Or something.
Panelists include: Larry Hryb [Director of Programming for Xbox Live, Microsoft], Dan Amrich [Social Media Manager, Activision], Jeff Rubenstein [Social Media Manager, SCEA], Jeff Green [Editor-in-Chief, ea.com, Electronic Arts], John Davison [Editor-in-Chief, GamePro]
And this one!
Sunday, 12:30 PM - 1:30 PM, Serpent Theatre
Rookie Years: Stories from First Projects
How did you get that gig and what happens after you've landed your dream job? Julian Murdoch (Gamer's with Job's podcast) uncovers the stories of four new developers and their first projects. Developers including Jeff Green (Electronic Arts) and David Heron (Hothead) reveal their shared experiences, misconceptions, successes and failures. Audience questions will be answered.
Panelists include: David Heron [Game Designer, Hothead Games], Julian Murdoch [Founder, Gamer's with Jobs], Jeff Green [Electronic Arts]
Both should be LOLtastic.
See ya there, nerds!
The Geekbox: Episode 224
12 hours ago